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M2O Scripting APIScripting reference
Data shapeServer APIGenerated

PlayerDeathInfo

Defined in: server/api.d.ts:2760

Details reported for a player’s fatal hit.

bodyPart: number

Defined in: server/api.d.ts:2779

Native hit body-part identifier.


damage: number

Defined in: server/api.d.ts:2789

Raw fatal damage.


damageType: number

Defined in: server/api.d.ts:2774

Native damage-type identifier.


direction: Vector3

Defined in: server/api.d.ts:2804

Damage direction.


normal: Vector3

Defined in: server/api.d.ts:2809

Impact surface normal.


position: Vector3

Defined in: server/api.d.ts:2799

World-space impact position.


power: number

Defined in: server/api.d.ts:2794

Native impact power.


ultimate: boolean

Defined in: server/api.d.ts:2784

Whether Mafia II marked the hit as ultimate damage.


vehicle: Vehicle | null

Defined in: server/api.d.ts:2764

Car the killer ran the victim over with, or null when the death was not a run-over.


weaponId: number

Defined in: server/api.d.ts:2769

Native weapon identifier; 0 when the hit had no weapon, such as a run-over.