BoneTransform
Defined in: client/api.d.ts:992
World-space position and orientation resolved from a player bone or vehicle part.
Properties
Section titled “Properties”forward
Section titled “forward”forward:
Vector3
Defined in: client/api.d.ts:1006
Normalized world-space forward direction derived from the orientation.
position
Section titled “position”position:
Vector3
Defined in: client/api.d.ts:996
World-space origin of the requested bone or part.
rotation
Section titled “rotation”rotation:
Quaternion
Defined in: client/api.d.ts:1001
World-space orientation of the requested bone or part.
