Skip to content
M2O Scripting APIScripting reference
Data shapeServer APIGenerated

PlayerDamageInfo

Defined in: server/api.d.ts:2900

Details reported for a bullet that hit a player.

attacker: Player | null

Defined in: server/api.d.ts:2904

Player whose bullet resolved the hit, or null when the shooter is gone.


bodyPart: number

Defined in: server/api.d.ts:2914

Native hit body-part identifier; 2 is a headshot.


damage: number

Defined in: server/api.d.ts:2924

Raw reported damage.


direction: Vector3

Defined in: server/api.d.ts:2934

Bullet direction.


normal: Vector3

Defined in: server/api.d.ts:2939

Impact surface normal.


position: Vector3

Defined in: server/api.d.ts:2929

World-space impact position.


power: number

Defined in: server/api.d.ts:2919

Native impact power, before the body-part multiplier the victim applies.


weaponId: number

Defined in: server/api.d.ts:2909

Native weapon identifier.