Render2DCanvasOptions
Defined in: client/api.d.ts:140
Optional native canvas configuration.
Properties
Section titled “Properties”clipping?
Section titled “clipping?”
optionalclipping?:boolean
Defined in: client/api.d.ts:154
Whether clipping is enabled.
clipRect?
Section titled “clipRect?”
optionalclipRect?:Render2DRect
Defined in: client/api.d.ts:159
Normalized clipping rectangle.
layer?
Section titled “layer?”
optionallayer?:"foreground"|"hudHints"|"shopSubtitles"|"menus"|"phone"|"cutscene"|"hud"
Defined in: client/api.d.ts:144
Native game layer; defaults to foreground.
nonOverlapGroup?
Section titled “nonOverlapGroup?”
optionalnonOverlapGroup?:number
Defined in: client/api.d.ts:174
Native non-overlap group.
pixelClipping?
Section titled “pixelClipping?”
optionalpixelClipping?:boolean
Defined in: client/api.d.ts:164
Whether pixel clipping is enabled.
useAllMonitors?
Section titled “useAllMonitors?”
optionaluseAllMonitors?:boolean
Defined in: client/api.d.ts:169
Whether the object spans all monitors.
visible?
Section titled “visible?”
optionalvisible?:boolean
Defined in: client/api.d.ts:149
Initial visibility.
