Quaternion
Defined in: server/api.d.ts:2318
Mutable quaternion exposed as Core.Quaternion for three-dimensional rotations. Components are scalar-first (w, x, y, z), matching GLM — not the x, y, z, w order some libraries use.
Constructors
Section titled “Constructors”Constructor
Section titled “Constructor”new Quaternion(
w,x,y,z):Quaternion
Defined in: server/api.d.ts:2326
Creates a quaternion in scalar-first w, x, y, z component order. Watch the trap: the scalar w is the first argument, unlike the x, y, z, w order used by some other libraries.
Parameters
Section titled “Parameters”number
Initial scalar component (comes first — this is not x, y, z, w order).
number
Initial X imaginary component.
number
Initial Y imaginary component.
number
Initial Z imaginary component.
Returns
Section titled “Returns”Quaternion
Methods
Section titled “Methods”clone()
Section titled “clone()”clone():
Quaternion
Defined in: server/api.d.ts:2425
Creates an independent copy of this quaternion.
Returns
Section titled “Returns”Quaternion
New quaternion with the same components.
conjugate()
Section titled “conjugate()”conjugate():
Quaternion
Defined in: server/api.d.ts:2375
Computes the conjugate without changing this quaternion.
Returns
Section titled “Returns”Quaternion
New conjugated quaternion.
dot(
other):number
Defined in: server/api.d.ts:2396
Computes the quaternion dot product.
Parameters
Section titled “Parameters”Quaternion
Quaternion used for the dot product.
Returns
Section titled “Returns”number
Scalar dot product.
inverse()
Section titled “inverse()”inverse():
Quaternion
Defined in: server/api.d.ts:2381
Computes the inverse rotation without changing this quaternion.
Returns
Section titled “Returns”Quaternion
New inverse quaternion.
mul(
other):this
Defined in: server/api.d.ts:2363
Composes this rotation with another quaternion in place.
Parameters
Section titled “Parameters”Quaternion
Rotation composed after this quaternion.
Returns
Section titled “Returns”this
This mutated quaternion for chaining.
normalize()
Section titled “normalize()”normalize():
this
Defined in: server/api.d.ts:2369
Normalizes this quaternion in place; a zero quaternion becomes the identity rotation instead of NaN.
Returns
Section titled “Returns”this
This unit quaternion for chaining.
rotateVector()
Section titled “rotateVector()”rotateVector(
vector):Vector3
Defined in: server/api.d.ts:2403
Applies this rotation to a vector without mutating either value.
Parameters
Section titled “Parameters”vector
Section titled “vector”Vector to rotate.
Returns
Section titled “Returns”New rotated vector.
set(
w,x,y,z):this
Defined in: server/api.d.ts:2419
Replaces all quaternion components in place.
Parameters
Section titled “Parameters”number
Replacement scalar component.
number
Replacement X imaginary component.
number
Replacement Y imaginary component.
number
Replacement Z imaginary component.
Returns
Section titled “Returns”this
This mutated quaternion for chaining.
slerp()
Section titled “slerp()”slerp(
target,t):this
Defined in: server/api.d.ts:2389
Spherically interpolates this quaternion toward a target in place.
Parameters
Section titled “Parameters”target
Section titled “target”Quaternion
Destination rotation.
number
Interpolation factor; 0 keeps the current rotation and 1 reaches target.
Returns
Section titled “Returns”this
This mutated quaternion for chaining.
toEuler()
Section titled “toEuler()”toEuler():
Vector3
Defined in: server/api.d.ts:2409
Converts this rotation to Euler angles in radians.
Returns
Section titled “Returns”Pitch, yaw, and roll as a Vector3.
toJSON()
Section titled “toJSON()”toJSON():
object
Defined in: server/api.d.ts:2437
Converts this quaternion to a plain object for JSON.stringify.
Returns
Section titled “Returns”object
Object containing the current components.
w:
number
x:
number
y:
number
z:
number
toString()
Section titled “toString()”toString():
string
Defined in: server/api.d.ts:2431
Formats this quaternion for logging and debugging.
Returns
Section titled “Returns”string
Text in Quaternion(w, x, y, z) form.
fromAxisAngle()
Section titled “fromAxisAngle()”
staticfromAxisAngle(axis,angle):Quaternion
Defined in: server/api.d.ts:2460
Creates a rotation around an axis.
Parameters
Section titled “Parameters”Rotation axis; it is normalized internally.
number
Rotation angle in radians.
Returns
Section titled “Returns”Quaternion
New axis-angle rotation quaternion.
fromEuler()
Section titled “fromEuler()”
staticfromEuler(pitch,yaw,roll):Quaternion
Defined in: server/api.d.ts:2452
Creates a rotation from Euler angles.
Parameters
Section titled “Parameters”number
Pitch angle in radians.
number
Yaw angle in radians.
number
Roll angle in radians.
Returns
Section titled “Returns”Quaternion
New rotation quaternion.
identity()
Section titled “identity()”
staticidentity():Quaternion
Defined in: server/api.d.ts:2443
Creates the identity rotation.
Returns
Section titled “Returns”Quaternion
New Quaternion(1, 0, 0, 0).
Properties
Section titled “Properties”length
Section titled “length”
readonlylength:number
Defined in: server/api.d.ts:2351
Read-only magnitude (norm) of this quaternion; 1 for a unit rotation.
lengthSquared
Section titled “lengthSquared”
readonlylengthSquared:number
Defined in: server/api.d.ts:2356
Read-only squared magnitude, avoiding a square-root calculation.
w:
number
Defined in: server/api.d.ts:2331
Mutable scalar component.
x:
number
Defined in: server/api.d.ts:2336
Mutable X imaginary component.
y:
number
Defined in: server/api.d.ts:2341
Mutable Y imaginary component.
z:
number
Defined in: server/api.d.ts:2346
Mutable Z imaginary component.
