RaycastOptions
Defined in: client/api.d.ts:1296
Optional filters for a physics raycast.
Properties
Section titled “Properties”ignoreLocalPlayer?
Section titled “ignoreLocalPlayer?”
optionalignoreLocalPlayer?:boolean
Defined in: client/api.d.ts:1300
Pass through the local player’s own body. Defaults to true.
optionalmask?:number
Defined in: client/api.d.ts:1305
Native collision groups bitfield (bit n = group n); defaults to solid world, vehicles, props and every ped.
