M2O Scripting APIScripting reference
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    Global objectServer API

    Chat

    Chat: { isDefaultRelay(): boolean; setDefaultRelay(enabled: boolean): void }

    Configures how server-side chat messages are relayed between connected players.

    Type Declaration

    • isDefaultRelay: function
      • Checks whether the built-in chat relay is enabled.

        Returns boolean

        True when chat is relayed automatically.

    • setDefaultRelay: function
      • Enables or disables the built-in player-to-player chat relay.

        Parameters

        • enabled: boolean

          True to relay chat automatically; false for script-managed chat.

        Returns void