Creates a script wrapper for an existing blip with this ID; use Blip.create() to create a blip.
Network entity identifier.
Attaches this blip to a player so its position follows that entity.
Player handle or network entity ID to follow.
Attaches this blip to a vehicle so its position follows that entity.
Vehicle handle or network entity ID to follow.
Destroys this replicated blip and removes it from connected clients.
Changes the icon displayed by this blip.
Icon-library identifier.
Icon identifier within the selected library.
Returns a readable representation of this blip.
The blip ID formatted for logging or debugging.
StaticcreateCreates and replicates a world-map blip.
Initial world-space X coordinate.
Initial world-space Y coordinate.
Initial world-space Z coordinate.
Icon-library identifier.
Icon identifier within the selected library.
Optionalcolor: number
Optional game palette color identifier.
OptionalvirtualWorld: number
Optional virtual-world ID used for visibility filtering.
The newly created blip handle.
ReadonlycolorCurrent game palette color identifier.
ReadonlyiconCurrent icon identifier within iconLibrary.
ReadonlyiconCurrent icon-library identifier.
ReadonlyidReadonlyvirtual
Replicated map icon that can be positioned in the world or attached to an entity.