Resolved attacking player, or null for world and unresolved damage.
Native hit body-part identifier.
Raw damage reported by the game.
Native damage-type identifier.
Damage direction.
Local player's health after the hit.
Health removed by the hit.
Impact surface normal.
World-space impact position.
Native impact power.
Whether Mafia II marked the hit as ultimate damage.
Native weapon or vehicle identifier.
Native damage applied to the local player.