M2O Scripting APIScripting reference
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    Global objectClient API

    WorldMap

    WorldMap: { close(): boolean; isOpen(): boolean; open(): boolean }

    Client controls for the in-game world map.

    Type Declaration

    • close: function
    • isOpen: function
      • Checks whether the in-game world map is currently open.

        Returns boolean

        True while the map screen is active.

    • open: function